Sound Particles is an audio software application capable of generating thousands (even millions) of sounds in a virtual 3D audio world. This immersive audio application enables you to create highly complex sounds on the fly, allowing you to create new sounds better and faster than ever.
Version 2.1 introduces a powerful new audio engine that responds to real-time changes with optimized iterations, delivering your sound design in the highest audio quality possible. The software offers a variety of innovative features:
Key Features:
- All New Engine: The 2.1 update incorporates a new audio engine, optimized for real-time changes and delivering top-notch audio quality.
- Batch Processing: Create your session and set Sound Particles to output hundreds of different renders in one pass, making mass production of sound effects a reality.
- Track Presets: Create and save an infinite number of track and microphone settings, recall track setups with just two mouse clicks, includes 100+ professionally crafted presets.
- User Templates: Save your sessions as templates, including any number of tracks or microphones, so you never start from scratch again.
- Enable / Disable: Enable or disable audio files, movement, or audio modifiers, making experimentation with different techniques easier than ever.
- CGI Integration: Import 3D information from animations or visual effects and attach sound to 3D objects to expedite your mix.
- Real-time Rendering: Hear the changes you perform in real-time, with the rendering process adapting automatically.
- Binaural Monitoring: Monitor binaural audio by decoding any type of audio format. Use Ambisonics virtual microphones and the VR Client application for head-tracking while watching a 360 video.
- VR Client App: Test virtual reality projects on your Android device with this app, which supports 360 video, Ambisonics, and head-tracking.
- Up to Millions of Particles: Utilize thousands or even millions of sound sources simultaneously, adding audio modifiers to ensure each particle sounds unique.
- Particle Groups and Particle Emitters: Use particle groups to create particles simultaneously or particle emitters to create particles at a constant rate, each with different movement modifiers.
- Import Audio Files: Import one or more audio files, with each particle randomly selecting from the available files. Add audio modifiers to create variations or use granular modifiers for reproducing small fragments of sound.
- Audio Modifiers: Add random effects like gains, delays, filters, sub-bands, pitch-shifters, or granular modifiers to create diversity between particles.
- Movement: Add movement to particles using Keyframe Animation or Movement Modifiers.
- Virtual Microphones: Use virtual microphones to capture sound from different perspectives and in various formats, including mono, stereo pairs, Ambisonics, Multichannel, Immersive, and custom speaker configurations.
- Ambisonics (HOA): Render audio in Ambisonics up to 6th order, supporting ACN/FuMa/SID, N3D/SN3D/maxN formats.
- Immersive Audio: Utilize height information in your sound with support for formats like Dolby Atmos, Auro, NHK, or custom setups.
- Custom Speaker Layouts: Create custom speaker layouts for use with virtual microphones, with the ability to re-render scenes for different configurations.
- Controlled Randomness: Achieve organic results with full control over randomness for each particle parameter.
- Doppler and Propagation: Control the Doppler effect and propagation attenuation for realistic or creative sound design.
- 3D Views: Use different views like top, front, left, right, perspective, video, and spherical views to visualize the 3D audio world.
- Units: Choose your preferred units for working, including inches, meters, miles per hour, and radians.
- Need a Different Take?: Easily create different takes of the same scene with the “recreate new particles” button.
- Video Integration: Import video clips to sync sound with image, using spherical view to align sounds with video.
- Virtual Reality (VR): Use Sound Particles for VR by importing 360 videos and placing sounds in sync with the image.
- Sound Quality: All audio processing is done at 64-bit floating-point precision, supporting various sample rates and ensuring high dynamic range and time precision.
With Sound Particles, you have a powerful tool to create immersive and complex soundscapes, tailored to your specific needs and preferences.
System Requirements
Sound Particles is compatible with both Windows and Mac operating systems, and requires specific hardware specifications to run optimally.
Operating System:
- Windows: Windows 7/8/10
- Mac: Mac OSX 10.9 or higher
Minimum:
- CPU: 2-core or higher
- Memory: 4 GB RAM or higher
- Storage: 620 MB available disk space
Recommended:
- CPU: 4-core or higher
- Memory: 8 GB RAM or higher
- Storage: 620 MB available disk space
Sound Particles is designed to be compatible with a wide range of audio hardware and software, ensuring a smooth and efficient workflow for all users.